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Advanced [show]


Don Colton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his chestnut hair down. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Don Colton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Kody Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Secretive. Bonds: Rich, Adventurer, Religious. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Kody Brixton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 80 pp.


Social Check DCs


Norman Adley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green shirt with thin yellow vertical stripes and black pants. He wears a small hat to cover his moderate length blonde hair. He has brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Justice, Philantrophist. Bonds: Nature, Family, Has a crush. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Norman Adley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)6 (-2) 8 (-1)18 (+4)
Skills History +0, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Theobald Atterton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Brewer, and he perpetually has his spear ready. His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Brewer for hire.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Fighting, Persistence. Flaws: PTSD. Bonds: Job, Religious. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Theobald Atterton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Red spinel (60 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear red pants and tee shirts. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Some 10 years later his spouse died after the birth of his son. Heartbroken, Theobald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Insomniac. Bonds: Poor, In love, Immigrant. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Theobald Marleigh, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Black opal (700 gp). Red garnet (80 gp). Red garnet (80 gp). Chrysoberyl (80 gp).


Social Check DCs

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