Shane Kensley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy red beard and wild red hair. He has a tattooed face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To end his boredom; and someone believes him a fraud
Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Enemies, Rich. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Chad Lindsey, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a black shirt with thin brown vertical stripes and tan pants. He wears his golden hair down. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Chad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Flaws: Mundane, Depressed. Bonds: Attractive, Military, Slave. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2200 sp.
Miles Breeden, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown armored body suit, with a simple grey line shooting up and back down, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Impulsive, Antagonistic. Bonds: In love. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 80 pp. Moss agate (14 gp). Sard (20 gp).
Wymar Stansfield, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is long and unkept. His hazel eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.
History: He was born in a small plains village. He dropped out of school before completing his studies. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Nature. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Godfrey Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of axes on his belt, each one with a jet on the hilt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Human culture. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his father was called into army service. After coming to the age of reason, Godfrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Racist. Bonds: Military. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!