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NPC Generator

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Advanced [show]


Cory Reed, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a tan suit. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: He got into the Glassblower business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Reed, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp.


Social Check DCs


Randal Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is bristling with hidden weapons, mostly hammers and whips. His auburn hair is singed and shortened. His fierce blue eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is frequently practicing swordplay.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Criminal record, Military. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Radcliffe, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hugh Heiser, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a long chestnut beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Dyer profession.

History: He was born blind and as such lacked many opportunities for work. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Barber.

Motivation: Further expansion of business; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Hugh Heiser, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 7 (-2)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Richard Dayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear blue pants and tee shirts. His left hand appears badly burned and disfigured. His hair is white and curly. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Dayton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Freshwater pearl (8 gp). Aquamarine (800 gp).


Social Check DCs


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. His chestnut hair is thinning but still full. His green eyes peer out from beneath his Stetson tan hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Joker, Logical. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Jocelyn Gracey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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