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NPC Generator

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Advanced [show]


Alex Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. He has shaved his head bald. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Alex was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Chatham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp. Azurite (9 gp). Hematite (9 gp). Blue quartz (9 gp). 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Cory Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a blue suit. He is bald on top and has large auburn tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Cory was born the youngest of three triplets. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Cory Wallace, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)5 (-3) 18 (+4)15 (+2)
Skills Intimidation +4, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Clerebold Hastings, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his sword always slung over his shoulder. He is physically well-built. His golden hair has been sun bleached extensively. His hazel unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south to a Dyer, Clerebold learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Flaws: Disease. Bonds: Military, Job. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Clerebold Hastings, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nicholas Blakeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean pastel cloak covering his clean studded leather. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Nicholas was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nicholas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nicholas. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac, Selfish. Bonds: Job, Criminal record, Religious. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Blakeley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is short and blonde. He wears a mask on his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Ideals: Logical, Fighting. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Gerard Addington, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs

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