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NPC Generator

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Advanced [show]


Lewis Axton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely tan suit with brown socks and a vest with buckled shoes. He has no hair. His brown eyes peer out from beneath his top tan hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He struck the Miner job and began his own company from there.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Lewis Axton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +0, Deception +5
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Odo Ridley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his white robe and has his rapier always slung over his shoulder. He keeps his brown hair in a pixie cut. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of southern immigrants he idolized his mother. Odo was born on a far southern forest where he grew up under the tutelage of his mother, an expert Engraver. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and balancing his hectic life and new engraver responsibilities is difficult

Bonds: Job, Criminal record, Immigrant, Debt, Enemies. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Ridley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Healer’s kit. 1 Bullseye lantern. 1 Silver holy symbol.


Social Check DCs


Solomon Coombs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He has shaved his head bald. He has gleaming, smiling blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Solomon Coombs, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Simon Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Spice Merchant profession.

History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Courier for hire.

Motivation: To be a Spice Merchant again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Poor. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Deighton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)18 (+4) 11 (+0)11 (+0)
Skills Arcana +6, Athletics +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Jade (60 gp). Chrysoberyl (60 gp). Rhodochrosite (15 gp). Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a tan suit, and is pretty ugly. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is extraordinarily eccentric. He is a great chef.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Berkeley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp.


Social Check DCs

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