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NPC Generator

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Advanced [show]


Frederick Palomarez, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Servant does. His blonde hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: This man loves singing and to teach people singing more than just about anything. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Lazy. Bonds: Job, Religious, Rich. Occupation: Servant

Voice: Raspy

Attributes [hide]

Frederick Palomarez, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Cotton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. With a patchy white beard and wild white hair. His amber eyes peer out from beneath his deerstalker white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up sword and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist, Fighting. Flaws: Cynical. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Thomas Cotton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)18 (+4) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Druidic, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He keeps his long brown hair kept up in a rat tail. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his brother's freedom.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Family, Slave, Adventurer. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Lance Wordsworth, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His brown hair is cut jaggedly and amateurishly. His eyes are likewise green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Gerard Myerscough, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aldous hails from a village terrorized by gnolls. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable. Bonds: Attractive, Criminal record, Enemies. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Aldous Tindall, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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