Clerebold Sydney, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and wears a tan cloak and cross-gartered grey stockings. His black hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 4 (-3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gerard Byron, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a black and white robe with the hood down. He keeps his brown hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly, Racist. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Banded mail. 1 Banded mail. 1 Darkwood Buckler.
Patrick Home, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He also has developed a complete distrust of the Sellsword profession.
History: Patrick lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Jasper (50 gp). Sardonyx (50 gp).
Drogo Wade, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the east to a Servant, Drogo learned a great deal about his father's area of expertise. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and to prove his worth to the world
Flaws: Disease, Impulsive. Bonds: Attractive, Job, Nature. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Gilbert Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his silver hair. He is very pretty but has cold, dead eyes.
Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.
History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Extrovert, Impeccable. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Bounty Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +1
Possessions: 2400 sp. 1 Breastplate. 1 Half-Plate.
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