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Advanced [show]


Adelard Wellington, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is knotted and matted. His eyes are hazel and catlike.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a forest tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Nature, Military. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Adelard Wellington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)5 (-3) 13 (+1)14 (+2)
Skills Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His chestnut hair is long and unkept. He has gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Revenge.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Geoffrey Everly, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his dagger. His skin is also unnaturally pale. With bright black hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Cooper, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Robert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown trousers with yellow and black striped suspenders. He wears various colorful collared shirts. His brown hair is greasy and uncared for. His eyes are brown and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Robert Cumberbatch, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Aquamarine (1300 gp). Golden pearl (40 gp). Red spinel (40 gp).


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a longsword on his belt. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Map Maker profession.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Courier. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Heiser, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 31000 sp.


Social Check DCs

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