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NPC Generator

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Aldous Acton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He has moderate length silver hair. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. He would rather hide behind his crafts than deal with other people.

History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Immigrant. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Aldous Acton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His auburn hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to protect his home

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Godfrey Addington, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 6 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 4 (-3)8 (-1) 16 (+3)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Rock crystal (50 gp). Silver pearl (160 gp). Deep green spinel (160 gp).


Social Check DCs


Gomory Clayton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears a brown coat over a black low-cut shirt, and a small hat upon his head. His chestnut hair, when down, is lengthy. His fierce violet eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Bonds: Military, Immigrant, Enemies. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Gomory Clayton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Heward Kimberley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and to unite with his sister

Ideals: Professionalism, Logical, Athletic. Bonds: Poor. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Heward Kimberley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (400 gp). Sard (50 gp). Rhodochrosite (12 gp).


Social Check DCs


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large tan jacket. He wears a colorful flower in his black hair. He has brown eyes and a tan hat with a violet feather.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and many goblins want him driven away

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Religious, Enemies. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Shane Blyth, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs

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