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NPC Generator

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Advanced [show]


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with feathered hat. His hair is blonde and very short. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and regain custody of his son

Flaws: Antagonistic. Bonds: Mentor, Nature, Enemies, Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Lewis Gentry, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)10 (+0) 5 (-3)10 (+0)
Skills Athletics +4, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. His brown hair is cut short. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Gerard Law, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 cp. Obsidian (4 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Dustin Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His hair is long and auburn with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Joker, Artistic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Carlisle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light green in addition to tight pants. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Drogo was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To be a Beggar again; and he wants to get laid

Flaws: Racist, Fearful, PTSD. Bonds: Job, Has a crush. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Drogo Bradford, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 19000 sp. Fire opal (700 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Theodoric Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He wears his golden hair down. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He inherited the family business which he has now maintained for 13 years.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Impulsive. Bonds: Attractive, Family, Job, Has a crush. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Theodoric Jacobs, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 7 (-2)13 (+1)
Skills Perception +0, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp. 1 Magnifying glass. 1 Hourglass. 1 Good lock.


Social Check DCs

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