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Advanced [show]


Nicholas Woods, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a violet suit. His black hair is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: The child of southern immigrants he idolized his father. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: To settle down with his crush.

Ideals: Disciplined. Flaws: Fearful. Bonds: Has a crush, Immigrant. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Nicholas Woods, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Tailor. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Sheldon, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Richard Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting grey shirt and pants. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Navigator business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He struck the Navigator job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Richard Ogden, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)14 (+2) 9 (-1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Star rose quartz (30 gp). Red garnet (130 gp).


Social Check DCs


Balimaar Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of southern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Skelton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Sleight of Hand +1, Survival +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Fiery yellow corundum (700 gp). Onyx (20 gp). Bloodstone (20 gp).


Social Check DCs


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Banker does. He keeps his long black hair kept up in a rat tail. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Ugly, Depressed, Antagonistic. Bonds: Job, Immigrant. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Tim Copeland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 5 (-3)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 7
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Amethyst (100 gp).


Social Check DCs

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