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NPC Generator

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Advanced [show]


Simon Clapham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Barber in town.

History: Simon was born in the west. At a young age he loved to build and create. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Barber soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Persistence. Bonds: Attractive, Job, Military. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Simon Clapham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Theobald Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. He has styled his chestnut hair well, parting it to the right. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the north. Theobald was born on a far southern mountains where he grew up under the tutelage of his father, an expert Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Theobald Skelton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His moppish silver hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Heward Ryland, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 17 (+3)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a tan coat with green slacks. He has a moderate pudge and is not very fit. His auburn hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's in love

Ideals: Optimist. Bonds: Attractive, Has a crush, Poor, Enemies. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Kenley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Adam Badger, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His blonde hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and he is greedy

Ideals: Artistic. Flaws: Sensitive, Mundane. Bonds: Rich, Nature, Guardian. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Adam Badger, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 6 (-2)17 (+3)
Skills Arcana +1, Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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