Nicholas Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and very short. His blue unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.
History: Nicholas was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home.
Flaws: Disease, Insomniac. Bonds: Attractive, Guardian. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Balimaar Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear red tank tops with black pants. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are brown and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He plays an instrument quite well.
History: He was born at the edge of vast mountains. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's mother didn't care for him much, and the feeling was mutual. He has never given up on his music dream.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Slave, Nature. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Half-Plate.
Hubert Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His golden hair is braided into rings. His hazel eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a desert tribe. Brilliant and gifted he never wanted to apply himself. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Poor, Adventurer, Nature, Job. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Gilbert Rodney, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Soapmaker uniform. With a patchy silver beard and wild silver hair. His eyes are blue and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp. 1 Half-Plate. 1 Half-Plate.
Drogo Barton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His long blonde hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Stableman business at a young age. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 9 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Job, Rich. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 4 Smokesticks. 4 Alchemist’s fire. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!