Guy Rutland, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. With bright silver hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Carter profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: Just what you see.
Trym Breeden, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy auburn hair. His violet eyes peer out from beneath his broad white hat.
Personality: He is almost excessively polite to everyone, even when angry. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants revenge against orcs.
Flaws: Ugly, Shy, Hedonist, Mundane. Bonds: Enemies. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Lance Nash, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green vest and prefers red and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Moss agate (11 gp).
Anselm Stratford, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. His red hair is kept up in a ponytail inside a Stetson hat. His brown eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. Tiger eye turquoise (13 gp). Citrine (80 gp). Alexandrite (1400 gp).
Ernest Kinsley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a brown poncho over his likewise colored trousers and shirt. With bright brown hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.
History: He comes from a rich western family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He feels threatened by others; and money/treasure
Ideals: Pacifist. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
