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NPC Generator

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Advanced [show]


Hunter Clapham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left leg appears badly burned and disfigured. His brown hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Hunter Clapham, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)4 (-3) 12 (+1)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. 3 Holy water.


Social Check DCs


Tim Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears tan cloth garments or leather armor. His hair is short and chestnut. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: When he was but 7 years old his parents immigrated from the west. Like his mother and his brother before him, after school he went straight into learning to become a Scribe. He has never given up on his writing dream.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Family, Immigrant, Job. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Tim Jacobs, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Smoky quartz (40 gp).


Social Check DCs


Hugh Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears tattered old clothes. His golden hair is drawn into a tight pony tail with a cross scrunchie. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive, Insane. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Eastaughffe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 4 (-3)17 (+3) 15 (+2)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red tunic with green highlights, and long tan pants that bunch up around his shoes. His golden hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Criminal record, Mentor. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Graeme, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Frederick Camden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his rapier. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Baker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is content

Flaws: Ugly, Disease, Lazy. Bonds: Slave. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Frederick Camden, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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