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NPC Generator

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Advanced [show]


Charles Sheldon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, violet cloak. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Ploughman in town.

History: A powerful necromancer made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Job, Mentor. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Charles Sheldon, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Watson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair, when down, is lengthy. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Ugly. Bonds: Religious, Criminal record, Rich. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Alex Watson, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)10 (+0) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp. Black pearl (400 gp). 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Balimaar Langley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a red coat over a grey low-cut shirt, and a feathered hat upon his head. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Weaver, who enjoyed hunting, Balimaar was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Ugly, Insane, Shy. Bonds: Nature. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Balimaar Langley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)18 (+4) 7 (-2)11 (+0)
Skills Animal Handling +0, History +6
Senses Passive Perception 8
Languages Common, Gnoll, Orc, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Nicholas Harley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He keeps his long silver hair kept up in a rat tail. His eyes are blue.

Personality: Abrasive and pushy, he has a hard time making friends. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 10 years.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Family, Slave, Job. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Nicholas Harley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Tatum, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he has a crush on the local spice merchant

Flaws: Antagonistic. Bonds: Poor, Adventurer, Religious, Family, Has a crush. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Kyle Tatum, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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