Don Harley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears his blonde hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west his family was never financially stable. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Don's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: To share knowledge with the world; and a strong sense of loyalty to human people
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Hematite (11 gp). Golden yellow topaz (200 gp). Black pearl (200 gp).
Bernard Breeden, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His feathered hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Adventurer, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Athletic, Gifted. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Conrad Mitchell, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears his golden hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Mentor. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Druidic, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Red garnet (60 gp). Chrysoprase (20 gp). Violet garnet (300 gp).
Reynard Mori, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He usually wears his grey robe and has his longsword always slung over his shoulder. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise hazel.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Superior lock. 1 Simple lock. 1 Masterwork Thieves’ tools.
Odo Watson, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is renowned for his bright tan suits and hats. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant green.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west to a Crown-heir, Odo learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and seeks redemption
Flaws: Addict. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!