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Advanced [show]


Henry Clayden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a worn and beaten armor. With a patchy auburn beard and wild auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and a deep hatred of drow

Ideals: Optimist. Bonds: Attractive, Poor, Job, Enemies. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Henry Clayden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Amber (160 gp). Chalcedony (60 gp). Sard (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan leather gloves, a tan jacket, and tight pants. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Artistic, Philantrophist. Bonds: Job, Family, Mentor. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Watson, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Godfrey Hastings, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.

Personality: Eccentric and domineering, Godfrey will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Godfrey Hastings, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Eye agate (15 gp).


Social Check DCs


Thomas Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His blonde hair is still thick. His eyes are a pleasant violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: He comes from a rich southern family. He has had some formal music training, and achieved minor success. He now owns his own business.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Bonds: Rich, Job, Religious, Criminal record. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Thomas Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Rich purple corundum (400 gp). Coral (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. His skin is also unnaturally pale. With a patchy golden beard and wild golden hair. He has several tiny jet earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Gunter Kendal, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 8 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Everburning torch. 3 Antitoxin. 2 Tanglefoot bags.


Social Check DCs

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