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Advanced [show]


Reynard Branson, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is greasy and uncared for. This brown eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Reynard Branson, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)6 (-2) 9 (-1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Dean Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Adventurer, Family. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Dean Coombs, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Langston, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He keeps his silver hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by drow. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Flaws: Addict, Racist. Bonds: Enemies, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Shane Langston, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)3 (-4) 15 (+2)12 (+1)
Skills Investigation -2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Heward Clapham, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a long, pastel, dusty cloak. With bright red hair and a scraggly beard. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Fighting, Philantrophist. Flaws: Depressed, Fearful. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Clapham, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Thomas Rutland, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a penchant for wearing a ring with an oversized topaz on his right hand. He sports a long black beard, and similarly colored long hair. His eyes are brown and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Rutland, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 7 Acid flasks.


Social Check DCs

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