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Advanced [show]


Trey Beverly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports pastel clothing, slightly heavier than average wear. His long golden hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trey's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is greedy

Ideals: Persistence, Athletic. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Trey Beverly, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Everard Reed, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Everard was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Impeccable. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Everard Reed, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 3200 sp.


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a monstrous two handed axe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Diggory was born with his mother's beautiful face. Diggory was born on a far northern forest where he grew up under the tutelage of his mother, an expert Architect. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and many brigands want him driven away

Bonds: Poor, Attractive, Job, Enemies, Immigrant. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Tickle, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 17 (+3)14 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. He has a long white beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 7 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Digby, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp. 2 Tanglefoot bags. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Gilbert Oakley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a mace. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a mountains tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and wants to open a new tavern

Flaws: Shy. Bonds: Rich, Family, Nature, Job. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Gilbert Oakley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2100 sp. Star ruby (500 gp). Amber (140 gp). Blue quartz (7 gp).


Social Check DCs

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