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Advanced [show]


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He is bristling with hidden weapons, mostly sickles and whips. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Mortician business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and further expansion of business

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Clayton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Anthony Shipley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Navigator, his father struggled to pay the bills. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Shy, Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Anthony Shipley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Animal Trainer. He has styled his black hair well, parting it to the left. He has brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Gilbert Churchill, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in white turtlenecks beneath a black coat with red slacks. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Opinionated, Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

John Kendall, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Moss agate (6 gp). White pearl (130 gp). Eye agate (6 gp).


Social Check DCs


Raymond Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Raymond Redfield, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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