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NPC Generator

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Anthony Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his father. Anthony was born on a far southern desert where he grew up under the tutelage of his father, an expert Beggar. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety.

Flaws: Shy, Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Anthony Heiser, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His brown hair is still thick. His ears are large.

Personality: He acts crazy and hedonistic. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Everard was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Ugly, Hedonist, Racist. Bonds: Military, Family. Occupation: Detective

Voice: German accent

Attributes [hide]

Everard Beckwith, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Iolite (70 gp). Moss agate (4 gp).


Social Check DCs


Tim Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Mentor, Family. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Tim Hayley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 12 (+1)16 (+3)
Skills Athletics +4, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Reynard England, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he prefers to wear flannel. He wears a feathered hat to hide his balding. His eyes are a pleasant gray.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: Reynard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: Sabotage a competitor; and expand his business

Flaws: Racist, Insomniac, Antagonistic. Bonds: Family, Job. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Reynard England, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is smooth and relatively long. He has blue eyes and a red hat with a white feather.

Personality: He never swears and excessively uses polite adverbs when speaking. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Immigrant, Religious. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Gresham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)9 (-1) 12 (+1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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