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NPC Generator

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Advanced [show]


Heward Everly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has styled his silver hair well, parting it to the left. His half smiles and blue eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Heward Everly, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Randal Kinsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a grey tunic with blue highlights, and long white pants that bunch up around his shoes. His right hand appears badly burned and disfigured. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Randal was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He has worked as a Beggar like his mother before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Randal Kinsley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)16 (+3) 8 (-1)6 (-2)
Skills Arcana +5, Persuasion +0
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 3 Smokesticks.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to cover his moderate length chestnut hair. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Map Maker mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Guy Marleigh, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Justin Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is kept up in a ponytail inside a top hat. His amber eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Butcher, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Philantrophist, Optimist, Entrepeneur. Bonds: Poor. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Justin Thackeray, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Solid gold idol (1200 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. He is muscular with a powerful set of arms. He wears his golden hair up. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He now owns his own business.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Flaws: Ugly, Insane. Bonds: Immigrant, Enemies, Job. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

William Home, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 12 (+1)8 (-1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Silk rope. 1 Silk rope. 1 Silk rope.


Social Check DCs

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