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NPC Generator

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Advanced [show]


Miles Ogden, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He has done his best to style his brown hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Miles Ogden, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 18 (+4)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hugh Stansfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His chestnut hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Hugh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a Herbalist soon after.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job, Religious, Enemies. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Hugh Stansfield, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Conrad Gyula, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears tight fighting clothing, which leaves very little to the imagination. He keeps his blonde hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Conrad hails from a village terrorized by illithids. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting, Disciplined, Logical. Bonds: Enemies, Job. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Conrad Gyula, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Norton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Shepherd profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Shepherd, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Insane, Mundane. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Tim Norton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)4 (-3) 14 (+2)11 (+0)
Skills Arcana -1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 90 pp.


Social Check DCs


Bertram Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. His gray eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Bertram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Attractive, Family. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Bertram Blythe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 sp.


Social Check DCs

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