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NPC Generator

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Advanced [show]


Charles Webley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in a clean green cloak covering his clean studded leather. He has red hair. His amber eyes peer out from beneath his top green hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Fletcher soon after.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Charles Webley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Gomory Kendall, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His chestnut hair is kept up in a ponytail inside a broad hat. He has a dull look in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Slave. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Kendall, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Bernard Langston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a white poncho over his likewise colored trousers and shirt. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Fortune-teller. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. Bernard was born on a far western forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He would like to get married and retire; and to reunite with his old friends

Bonds: Attractive, Job, Has a crush, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Bernard Langston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. With a patchy auburn beard and wild auburn hair. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trym was born in the north. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Trym Garrick, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. Red-brown spinel (60 gp). Red garnet (60 gp). Freshwater pearl (8 gp). Star rose quartz (20 gp).


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a greataxe. He wears his black hair up. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the west. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Entrepeneur, Pacifist, Fighting. Flaws: Hedonist. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Guy Myerscough, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 800 sp. Sard (30 gp).


Social Check DCs

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