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Advanced [show]


Solomon Bradly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple tan robe with white stripes complete with hood. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Solomon Bradly, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 18 (+4)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (700 gp). Jet (110 gp).


Social Check DCs


Henry Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple pastel robe with blue stripes complete with hood. He has a small bristly mustache and wavy silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.

History: Henry was born in the south. At a young age he loved to build and create. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Addict, Antagonistic, Racist. Bonds: Poor. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Henry Mitchell, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp. Fiery yellow corundum (1300 gp). Chalcedony (80 gp).


Social Check DCs


Anselm Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Rich, Family, Religious, Attractive. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Anselm Watson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Tourmaline (130 gp). Malachite (14 gp). Jasper (20 gp). 1 Good lock. 1 Silver holy symbol. 1 Superior lock.


Social Check DCs


Kyle Harper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Sellsword profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Navigator and found it very stressful. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Rich, Job. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Kyle Harper, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Smokesticks. 4 Holy water.


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large black jacket. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down

Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Aldous Sherwood, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)6 (-2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. Chalcedony (50 gp). Freshwater pearl (12 gp). White pearl (110 gp). White opal (600 gp). 1 Minor magic item.


Social Check DCs

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