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Advanced [show]


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a violet tunic with black highlights, and long tan pants that bunch up around his shoes, and his gloved hand is found clutching a scimitar. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Kody will drive conversation. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kody took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and he has decided he is irredeemable

Ideals: Extrovert. Flaws: Lazy. Bonds: Criminal record, Nature, Family. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Kody Hartford, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Jet (90 gp).


Social Check DCs


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey armored body suit, with a simple brown line shooting up and back down. He is an epitome of beauty. He has styled his auburn hair well, parting it to the left. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's in love; and he wants to get laid

Flaws: Hedonist. Bonds: Attractive, Has a crush, Rich. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Lance Tindall, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Hugh Westbrook, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan painted combat armor at almost all times. His golden hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Westbrook, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Carlyle, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely tan suit with black socks and a vest with buckled shoes. He wears his blonde hair down. His eyes are hazel.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Courier in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Job. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Carlyle, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky tan painted plate armor. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Norman has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants his loneliness to end.

Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Norman Barlow, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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