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NPC Generator

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Advanced [show]


Cory Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries clubs. His long golden hair reaches down to his waist. His brown eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. A freak accident while working with his Merchant mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Cory Hadley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)6 (-2) 16 (+3)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


William Law, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Logical, Gifted. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

William Law, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)6 (-2) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his dagger. His tied-back hair is golden. He has several tiny amethyst earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Rich. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Gerard Gresham, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp. Violet garnet (1100 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Dean Axton, Male Human [Permalink]

Personal [hide]

Description: This eastern man usually wears his brown robe and has his mace always slung over his shoulder. His clothes are grease stained in places. He has a auburn handlebar mustache and slicked back auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the east. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Insane, Depressed. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Dean Axton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)17 (+3) 13 (+1)5 (-3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and his religion dominates his actions

Flaws: Ugly. Bonds: Rich, Religious, Slave, Mentor. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Barlow, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Giant, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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