Justin Branson, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears violet trousers with green and black striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.
History: Born in the west to a Crown-heir, Justin learned a great deal about his mother's area of expertise. A gifted student he started as a Baker, but he got bored and became a Crown-heir. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and to be a baker again
Ideals: Persistence. Flaws: Cynical, Antagonistic. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Everburning torch.
Gomory Jacobs, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He has a penchant for wearing a ring with an oversized emerald on his right hand. With bright blonde hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Expand his business.
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 13000 sp. Hematite (15 gp). Citrine (20 gp). Red garnet (90 gp).
Theobald Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy violet pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.
Personality: Calm and collected, he is a well trained Barkeep. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Barkeep business at a young age. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: He is content; and an old rival family wants him found
Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Charles Benson, Male Human [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with pastel pants, and he perpetually has his greataxe ready. He wears his brown hair down. His green eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Rich, Mentor. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Clerebold Melancon, Male Human [Permalink]
Personal [hide]
Description: This malnourished man usually wears his yellow robe and has his greatsword always slung over his shoulder. His red hair is still thick. His violet unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Poor, Mentor. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp. Carnelian (70 gp).
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