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NPC Generator

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Advanced [show]


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Slave Trader business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern.

Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Alexandre Weld, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 6 (-2)9 (-1)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Kyle Law, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears his golden hair down. He has gleaming, smiling amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Flaws: Shy, Fearful. Bonds: Nature, Family, Enemies. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Law, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Henry Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Mayor uniform. He wears his red hair up in a very large beehive style do. His eyes are green and beady.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: Henry was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Henry Gentry, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Justin Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. His brown hair is knotted and matted. This hazel eyed easterner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Justin began to lead the lost caravan. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against orcs; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Bonds: Rich, Criminal record, Enemies. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Kelsey, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 7 (-2)16 (+3)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Upton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and brown handkerchief worn on his left side. He is muscular with a powerful set of arms. His red hair, when down, is lengthy. He has gleaming, smiling violet eyes.

Personality: Calm and collected, he is a well trained Ploughman. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Aldous Upton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)11 (+0) 10 (+0)15 (+2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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