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NPC Generator

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Advanced [show]


Solomon Richie, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. With bright white hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Justice, Optimist. Bonds: Attractive, In love, Nature. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Solomon Richie, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theodoric was raised in a hard working conservative environment. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Theodoric Harper, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp. Lapis lazuli (16 gp). Moss agate (16 gp).


Social Check DCs


Peter Riley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of nunchakus, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Entrepeneur. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Peter Riley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.

History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Slave, Immigrant, Adventurer. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Heward Mori, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is white. His eyes are hazel and beady.

Personality: Calm and collected, he is a well trained Carpenter. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: Expand his business; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Gerald Roscoe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp. 3 Tanglefoot bags. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs

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