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NPC Generator

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Advanced [show]


Shane Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized ruby on his left hand. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Shane was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Shane Kendal, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Leighton, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His chestnut hair has been sun bleached extensively. His gray eyes are passionate and lively.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Mentor, Adventurer. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Reynard Leighton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Trollope, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears an entirely blue suit with black socks and a vest with buckled shoes. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. Aldous was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Sellsword. He has built up a small fortune and can afford his own way.

Motivation: He is content; and to find somewhere to settle down

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Aldous Trollope, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Geoffrey Deighton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair, when down, is lengthy. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Job, Nature. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Deighton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Chalcedony (40 gp). Red garnet (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is smooth and relatively long. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerald was born in the south. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Gerald Pinkerton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Tiger eye turquoise (13 gp). Tiger eye turquoise (13 gp). Jade (150 gp).


Social Check DCs

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