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NPC Generator

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Advanced [show]


Everard Gyula, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and silver with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Impulsive. Bonds: Mentor, Job, Criminal record. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Gyula, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Alexandrite (500 gp).


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His golden hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Wymar studied abroad. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Gifted. Flaws: Ugly, Addict, Secretive. Bonds: Slave. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Compton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Webley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and tan handkerchief worn on his right side. He has a moderate pudge and is not very fit. He sports a long golden beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Guy studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: To be a Masseuse again; and wishes to resurrect an old love

Ideals: Artistic, Gifted. Bonds: Nature, Job, In love. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Guy Webley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 5 (-3)15 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with white and grey striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He has dyed his greying silver hair a little too much giving a sharp silver color. His amber eyes peer out from beneath his Stetson black hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Has a crush, Adventurer, Rich. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Balimaar Shelby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. His blue eyes peer out from beneath his feathered violet hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Bertram Hale, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 90 pp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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