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Advanced [show]


Henry Clifton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Bellfounder does. He has a long red beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Cynical. Bonds: Job, Adventurer, Family. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Henry Clifton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Ideals: Passionate, Persistence. Bonds: Military, Adventurer, Has a crush. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Tim Cornish, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Brown-green garnet (50 gp). Chrysoberyl (50 gp). Red-brown spinel (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of death on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He inherited the family business which he has now maintained for 8 years.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Passionate. Flaws: Addict, Mundane. Bonds: Military, Job. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Pickering, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Bradly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. His hair is golden and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: William was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear.

Ideals: Opinionated. Flaws: Fearful. Bonds: In love, Attractive. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

William Bradly, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 46000 sp.


Social Check DCs


Roger Wharton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roger took refuge in the old dungeon and found the beat up shortspear and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Fighting, Philantrophist. Bonds: Family, Rich, Nature. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Roger Wharton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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