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NPC Generator

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Advanced [show]


Diggory Shelley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. With bright white hair and a scraggly beard. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist. Bonds: In love, Military, Immigrant. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Diggory Shelley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His white hair is styled in orderly dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Arnold was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Assassin.

Motivation: To be a Apothecary again; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Slave, Job. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Arnold Gyula, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 45000 sp.


Social Check DCs


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He carries a battered falchion and tarnished scimitar as well. He sports a long golden beard, and similarly colored long hair. His green eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and wants to raise his children well

Ideals: Fighting. Bonds: Enemies, Poor, Job, Family. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Ernest Staurheim, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Enemies. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

William Remington, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Breeden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of death around his neck, and a sword on his belt. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Attractive, Poor. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Justin Breeden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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