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NPC Generator

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Advanced [show]


Hugh Appleton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has a long golden beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Hugh Appleton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Kyle Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries morningstars. He keeps his golden hair in a flapper bob. He has gleaming, smiling violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the large cave and found the beat up morningstar and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Kyle Sharps, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 6 (-2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jocelyn Wallace, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan broad hat and tan clothes. His black hair is matted, messy, and big. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Jocelyn was left his father's suit of armor and trained in its use and care. He struck the Layabout job and began his own company from there.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Insane, Lazy. Bonds: Military, Job, Rich. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Jocelyn Wallace, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 7 (-2)12 (+1)
Skills Medicine +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Adelard Graeme, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Tanner uniform. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south to a Tanner, Adelard learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Passionate, Fighting, Gifted. Bonds: Job. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Adelard Graeme, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling blue eyes.

Personality: He will rave to anyone who will listen. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is greedy

Flaws: Insane. Bonds: Rich, Religious, Immigrant, Adventurer, Enemies. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

William Ainsworth, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)7 (-2) 16 (+3)13 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 60 pp.


Social Check DCs

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