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NPC Generator

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Advanced [show]


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length auburn hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Laborer.

Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Racist. Bonds: Job, Mentor, Adventurer. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Beitz, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and black. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Barrister. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Barrister.

Motivation: Wants to work out more often; and to be a sage again

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Balimaar Shipley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Guy Skelton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly brown, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Knight, who enjoyed hunting, Guy was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Guy Skelton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2900 sp.


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish auburn hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur, Gifted. Flaws: Addict, Insomniac. Bonds: Poor. Occupation: Engraver

Voice: American accent

Attributes [hide]

John Cooper, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (110 gp).


Social Check DCs


Alex Bentham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He then took over the family business and is one of the better Mortician for hire.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Family, Job. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Bentham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 10 (+0)10 (+0)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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