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NPC Generator

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Advanced [show]


Guy Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a slight overbite and is overall scrawny. His black hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, In love. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Guy Kimberly, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Alexandre Denholm, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Sard (30 gp). Lapis lazuli (6 gp).


Social Check DCs


Hubert Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He carries with him a set of scythes on his belt, each one with a opal on the hilt. He sports a long red beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Hubert has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: A deep hatred of illithids; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Insomniac, Disease. Bonds: Enemies. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Hubert Rutland, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1400 sp. 1 Masterwork studded leather.


Social Check DCs


Heward Huxley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: Heward was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Jeweler.

Motivation: Revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Addict. Bonds: Job, Family, Enemies. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Heward Huxley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Barney, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful slaver made him what he is. After coming to the age of reason, Cory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Cory Barney, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. Rhodochrosite (12 gp). Coral (90 gp).


Social Check DCs

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