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Advanced [show]


Patrick Preston, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries a battered axe and tarnished scythe as well. He has silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Job, Rich. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Patrick Preston, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp. Aquamarine (800 gp). Azurite (13 gp). Banded agate (13 gp).


Social Check DCs


Manfred Nibley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a red and black handkerchief worn on his left side. His tied-back hair is red. His blue eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and seeks redemption

Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Manfred Nibley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His white hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and many gnolls want him driven away

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Alex Trowbridge, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 18 (+4)13 (+1)
Skills Insight +6, Intimidation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Gracey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his club. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of orcs once and for all.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Adelard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Philantrophist. Flaws: Insane. Bonds: Enemies, Religious. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Adelard Gracey, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)14 (+2) 8 (-1)8 (-1)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Ernest Clinton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. He has a long white beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Ernest Clinton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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