Balimaar Palomarez, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his red hair in a flapper bob. His eyes are brown and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Slave, Adventurer. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 30 pp. Star rose quartz (50 gp). Smoky quartz (50 gp). Silver pearl (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Theobald Mori, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a tight white one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He has a very tight haircut. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Opinionated. Flaws: Impulsive. Bonds: Mentor, Adventurer, Family. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 cp. Silver chalice with lapis lazuli gems (180 gp). 3 Holy water.
Alex Skelton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear black clothing when he does not wear armor. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Pacifist. Flaws: Lazy. Bonds: Attractive, Nature, In love, Debt. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 700 sp. Sard (20 gp). Hematite (6 gp). 1 Banded mail. 1 Darkwood Buckler.
Gilbert Kitchur, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large green jacket. His hair is always cut to a buzz. His eyes are green and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gilbert was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Bertram Kendall, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze, and he perpetually has his lance ready. His head has been shaved. He has several tiny emerald earrings on each ear.
Personality: Eccentric and domineering, Bertram will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Mercenary like his father before him.
Motivation: Sabotage a competitor.
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2100 sp.
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