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Advanced [show]


Geoffrey Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely green suit with grey socks and a vest with buckled shoes. With bright silver hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Assassin, Geoffrey learned a great deal about his father's area of expertise. A freak accident while working with his Layabout father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Geoffrey Milton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Auran, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His hair is long and auburn with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. His martial abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Gifted. Flaws: Emotional, Shy. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Norman Stanford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)17 (+3) 7 (-2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Red-brown spinel (100 gp). Jasper (60 gp). Jade (100 gp).


Social Check DCs


Peter Hadley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He comes from a rich southern family. A freak accident while working with his Architect father left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Peter Hadley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Haley, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair, while still mostly red, has prominent grey streaks. He has gleaming, smiling violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kody took refuge in the old dungeon and found the beat up spear and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Kody Haley, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is lengthy. He has gleaming, smiling brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. After months of barely getting by, Theobald managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Theobald Hayley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs

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