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NPC Generator

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Advanced [show]


Gilbert Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is lengthy. He has brown eyes and a blue hat with a green feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Harlow, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Bertram Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. He has shaved his head bald. He wears a mask on his face.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business.

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Bertram Copeland, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Chrysoprase (50 gp). Blue quartz (7 gp). Deep green spinel (60 gp).


Social Check DCs


Nicholas Churchill, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His blonde hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Nicholas hails from a village terrorized by gnolls. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Shepherd like his father before him.

Motivation: Revenge; and to share knowledge with the world

Ideals: Philantrophist, Impeccable, Logical. Bonds: Enemies, Job. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Nicholas Churchill, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Roger Prescott, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Doctor, his mother struggled to pay the bills. Through the years after Roger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Roger's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Painter for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Roger Prescott, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)6 (-2) 6 (-2)8 (-1)
Skills Medicine +0, Nature +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His auburn hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Has a crush, Job. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Ernest Stratford, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 5 (-3)14 (+2)
Skills Perception -1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. 4 Alchemist’s fire. 4 Alchemist’s fire. 3 Holy water.


Social Check DCs

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