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NPC Generator

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Advanced [show]


Trey Stanton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. With bright red hair and a scraggly beard. He has amber eyes and a black hat with a red feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the south, but his parents moved at a very young age to the east. In his 10th year, his parents were killed by a dire rats raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Trey Stanton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Cory Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a violet suit, brown shirt, and black tie. He has wavy blonde hair. His eyes are violet and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and seeks redemption

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly, Disease. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Cory Palomarez, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He keeps his long black hair kept up in a rat tail. His gray eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Hunter was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Guardian, Slave, Attractive, Family. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Hunter Winthrop, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red garnet (70 gp). Jet (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Merton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His long white hair is drawn into a two foot long braid. This violet eyed westerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to settle down with his crush

Flaws: Insane. Bonds: Criminal record, Religious, Military, Has a crush. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Merton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 3 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Peter Burton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His black hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined. Flaws: Addict, Secretive, PTSD. Bonds: Rich. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Peter Burton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)6 (-2) 16 (+3)13 (+1)
Skills Investigation +0, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 30000 sp. Amethyst (90 gp). Carnelian (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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