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NPC Generator

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Advanced [show]


Gunter Bing, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his green robe. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With bright golden hair and a scraggly beard. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: Gunter was born the youngest of three triplets. His childhood dream was to be a Priest, but he was a colossal failure. He has achieved small success as a Gardener.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Gunter Bing, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 7000 cp. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Dean Clive, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and is renowned for his bright green suits and hats. His moppish white hair is in a traditional bowl cut. This blue eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He married young, but lost his spouse to dire rats. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of dire rats; and he wants to get laid

Flaws: Depressed, Antagonistic, Mundane. Bonds: Enemies, Has a crush. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Dean Clive, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Vance, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long red hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts.

Flaws: Hedonist, Ugly. Bonds: Poor, Nature, Debt. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Randal Vance, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 26000 sp.


Social Check DCs


Roger Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and to clean up the streets

Flaws: Mundane. Bonds: Military, Job, Guardian. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Roger Shelley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Patrick Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is still thick. His eyes are green and catlike.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Flaws: Shy. Bonds: Attractive, Adventurer, Military, Family. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Patrick Dayton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs

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