Guy Brixton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are violet and catlike.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Flaws: Ugly, Disease, Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Frederick Beverly, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with writing.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Athletic, Artistic, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
Gomory Stratford, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Banker. His golden hair is smooth and relatively long. His eyes are green and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.
History: The child of a Mason, who enjoyed hunting, Gomory was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Banker for hire.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Nature. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. 2 Alchemist’s fire. 4 Thunderstones.
William Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and black robe with the hood down, and carries quarterstaffs. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Optimist. Bonds: Religious, Nature, Job. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 40 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Zircon (50 gp). Banded agate (5 gp).
Theobald Huxley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is thinning but still full. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Passionate. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 3 (-4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!