Diggory Coombs, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears green cloth garments or leather armor. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Shy. Bonds: Mentor, Family. Occupation: Laborer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Arnold Landon, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is a Lamia in disguise. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Hugh Morley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries longbows. His black hair is cut jaggedly and amateurishly. His eyes are likewise brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of gnolls once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 13th year, his parents were killed by a gnolls raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of gnolls.
Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Rich, Enemies. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 cp. 1 Minor magic item.
Peter Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a simple red robe with pastel stripes complete with hood. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: Born in the west to a Locksmith, Peter learned a great deal about his mother's area of expertise. A gifted student he started as a Dilettante, but he got bored and became a Locksmith. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and revenge
Ideals: Pacifist. Bonds: Attractive, Job, Nature, Enemies. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raymond Perry, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His silver hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is a Hag in disguise. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Antagonistic, Insane. Bonds: Job, Adventurer, Rich. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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