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NPC Generator

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Advanced [show]


Guy Perry, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair is short and white. He has violet eyes and a pastel hat with a tan feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: Born in the east to a Weaver, Guy learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Pacifist. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Guy Perry, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a long golden beard with little hanging trinkets. His eyes are green and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west, but his parents moved at a very young age to the east. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Alby, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears a deerstalker hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Carpenter profession.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He has had some formal painting training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Optimist, Artistic. Bonds: Job, Adventurer, Debt. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Charles Blyth, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 8 (-1)15 (+2) 16 (+3)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Gilbert Addington, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Depressed. Bonds: Guardian, Criminal record, Nature. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Shane Breeden, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Rhodochrosite (8 gp).


Social Check DCs

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