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Advanced [show]


Ralf Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears many layers of old clothing at all times. His black hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Hedonist. Bonds: Poor, Nature. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Rayden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)5 (-3) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Percival Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Scribe does. He keeps his long chestnut hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with music.

History: Born to a Navigator, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has never given up on his music dream.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Attractive, Poor. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Perry, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Ralf Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is lengthy. His eyes are likewise green.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: To be a Barkeep again; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Rich, Job. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Ralf Sutherland, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Heward Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Carpenter does. He wears a feathered hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Heward Graham, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 800 sp. Pink pearl (160 gp). Freshwater pearl (12 gp).


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a fancy green suit. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: Born to a Masseuse, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism, Philantrophist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Don Marlee, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 29000 sp. Rhodochrosite (13 gp).


Social Check DCs

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