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NPC Generator

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Advanced [show]


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Geoffrey Thornton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has moderate length red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast plains. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Mason.

Motivation: Further expansion of business; and to be a animal trainer again

Flaws: Secretive. Bonds: Attractive, Job, Nature, Slave. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Everly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Perception +0, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Roger Winchester, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, grey, dusty cloak. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He struck the Miller job and began his own company from there.

Motivation: To find somewhere to settle down; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Mentor, Criminal record. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Roger Winchester, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp. Aquamarine (600 gp).


Social Check DCs


Thomas Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown shirt with thin white vertical stripes and blue pants. His auburn hair is cut short. He has amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thomas was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic. Bonds: Family, Attractive. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Thomas Hampton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Map Maker. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: He was born at the edge of vast mountains. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist. Bonds: Criminal record, Nature, Military, Enemies. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

William Skelton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Banded agate (14 gp). Jade (160 gp). Golden pearl (160 gp). 1 Everburning torch.


Social Check DCs

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