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NPC Generator

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Advanced [show]


Patrick Clifford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Patrick was born in the east. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Clifford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Sutherland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Sutherland, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Simon Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his blue robe and has his sai always slung over his shoulder. His long golden hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Criminal record, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Sydney, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Aquan, Terran, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. He has a long red beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of northern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Ernest Dayton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 1 Masterwork Common Melee.


Social Check DCs


Alex Marlowe, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has a long chestnut beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast mountains. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Alex Marlowe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Blue sapphire (800 gp).


Social Check DCs

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